EFFECTIVENESS OF ROLE PLAYING, CASE STUDIES, AND SIMULATION GAMES IN TEACHING AGRICULTURAL ECONOMICS

dc.creatorBlank, Steven C.
dc.date2017-04-01T20:06:34Z
dc.date.accessioned2026-07-09T04:17:24Z
dc.descriptionThis paper assesses the impact of introducing role playing, case studies, and simulation games into undergraduate courses in agricultural economics. An educational impact model is used in a qualitative evaluation of the teaching aids and to generate hypotheses. Quantitative experimental results are used to test the hypotheses. Results indicate that each aid can improve students' performance when used in appropriate situations. However, there is a definite trade-off between student contact time requirements and the effect of these aids.
dc.identifierdoi:10.22004/ag.econ.32523
dc.identifierhttps://ageconsearch.umn.edu/record/32523/files/10010055.pdf
dc.identifierhttp://ageconsearch.umn.edu/record/32523
dc.identifier.urihttp://hdl.handle.net/123456789/547690
dc.languageeng
dc.publisher
dc.sourcehttp://ageconsearch.umn.edu/record/32523
dc.titleEFFECTIVENESS OF ROLE PLAYING, CASE STUDIES, AND SIMULATION GAMES IN TEACHING AGRICULTURAL ECONOMICS
dc.typeText

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