Using games to support collective action in the real world

dc.creatorCGIAR Program on Collective Action and Property Rights
dc.date2010
dc.date2024-10-01T13:55:01Z
dc.date2024-10-01T13:55:01Z
dc.date.accessioned2026-06-27T15:34:32Z
dc.descriptionThe use of economic games in the field to explore how people's decisions affect individual and collective well-being has increased over the last few years as a tool to study economic behavior (Table 1). There are a number of applications of these games to issues of development and the environment, with quite a number of these addressing particular aspects of collective action such as cooperation, voluntary contributions to public goods, trust, reciprocity, altruism, and social norms.
dc.formatapplication/pdf
dc.identifierhttps://hdl.handle.net/10568/152606
dc.identifier.urihttp://hdl.handle.net/123456789/108282
dc.languageen
dc.publisherInternational Food Policy Research Institute
dc.relationhttps://doi.org/10.2499/p15738coll2.133794
dc.relationhttps://hdl.handle.net/10568/34935
dc.rightsOpen Access
dc.sourceCGIAR Program on Collective Action and Property Rights (CAPRi). 2010. Using games to support collective action in the real world. In Resources, rights, and cooperation: A sourcebook on property rights and collective action for sustainable development, CGIAR Program on Collective Action and Property Rights (CAPRi). Strengthening Property Rights and Collective Action, Chapter 8, Pp. 275-279. Washington, DC: International Food Policy Research Institute (IFPRI). https://hdl.handle.net/10568/152606
dc.subjectsustainable development goals
dc.subjectproperty rights
dc.subjectcapacity development
dc.titleUsing games to support collective action in the real world
dc.typeBook Chapter

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